Khorne, Tzeentch, Nurgle, and Slaanesh. These supernatural beings are the infamous Chaos Gods within the Warhammer universe – both Warhammer 40K, and Warhammer (Fantasy battle and Age of Sigmar). For those familiar with the Warhammer lore, they will know that the Chaos gods are often at the heart of the major storylines and conflicts; for those not familiar, they are described as the biggest threat to order, stability and general life, and portrayed as the major evil along with their villainous followers – even in the lore of 40k where no faction is inherently ‘good’. However, to say that the Chaos Pantheon are evil may be too critical of them, and what Chaos is and those that follow it. I’m not suggesting that Chaos are the “good guys” (if that exists in Warhammer), but neither are they the traditional “bad guys” (if this exists in Warhammer, too) expected from fantasy and sci-fi narratives.
Podcast time! We’re here to chat about Star Wars! Spolers for pretty much everything ahead!
You can listen through Spotify below, or find links for all other places to listen at anchor.fm/manaburnt
In this episode we are joined by our faithful regulars Mike and Jaq to discuss the eventful recent year in the universe of Star Wars! There’s plenty of chat about The Rise of Skywalker, and the new trilogy in general. There’s some praise for the Mandalorian as well, and a quick mention of Jedi: Fallen Order!
Lilly and Alex are joined by Mike again in this episode. We go over some of our favourite RPGs and things we’ve played recently, before getting into some topics such as character death and combat realism. We all have a great love for RPGs, and different perspectives on many, listen and you’ll see!
There will surely be many more RPG discussions in the future. Maybe you’d like to join us? Get in touch!
Earlier this year The Elite: Dangerous RPG was funded on Kickstarter, and recently released its core book. The game is co published by Spidermind Games and Modiphius Entertainment. It is a licensed release under Frontier, the developers of the Elite: Dangerous PC game that this is based on.
The setting of the Elite universe seems to be a good fit for an RPG, with plenty of room for GM freedom, and options for players. Just like the original Elite computer game from 1984, the modern Elite: Dangerous is based in our own galaxy, in a future where space flight and ship ownership is very common. Cheap and readily available faster-than-light travel has allowed humanity to explode across the stars, building new colonies, cities, nations and empires. The galaxy is a rich place, filled with a wealth of minerals, water and life bearing planets. The three huge factions of the Federation, Empire and Alliance grow wealthier every day, and such wealth attracts powerful people who scheme daily to increase their power. So essentially you have a new frontier to play in, one where traders, miners, explorers, pirates, and bounty hunters are all flying about at FTL speeds in their personalized spacecraft. Continue reading “The Elite: Dangerous RPG”→
It is Sci-Fi TV series ranting day boys and girls! Yeah! Sure you were waiting for this! What has got you ranting today Lilly, you may be asking yourselves? Well! Glad you asked! I am rather annoyed at the investment I have done in a couple of science fiction tv series and how their endings have been terribly underwhelming, almost making me feel like they might as well just try to push for another season and actually wait for the series to decline naturally because…What was that about?
I am talking about Orphan Black, yes. 5 seasons I have been attached to a screen following these clones and their stories. Not only that: I have even involved them in an academic paper I gave at a symposium at the University of Winchester just last year (March 2016). And…what for? Well for a very jolly ending, innit? I do not usually do spoilers, as you know, but today there is gonna be some of that so, from here on, please be aware *SPOILERS APPLY*.
For our next post in our RPG month I bring you a review of an interesting little Sci-Fi RPG called Skum of the Stars recently published by Owlman Press.
The rulebook starts off with a page of background on the universe you’ll be playing in, and as with most things about this game things are kept quite simple yet effective. A huge and ancient inter-stellar empire, awesomely named The Blood Empire, has gone the way of Rome and collapsed, allowing barbarians and criminals to run rampant across the galaxy. This has led to new opportunities of adventure, not for your usual RPG heroes, but instead for pirates, warlords, thieves and other outlaws. The writing in this section really conjures up images of something like Star Wars, except each space-port is as much of a wretched hive of scum and villainy as Mos Eisley. Other than this there is mention of new kingdoms and empires popping up and vanishing regularly, an increasing scarcity of warp-gate technology causing chaos, and the existence of many different humanoid species. As I said, things are kept quite simple in terms of story here, which can be a nice change for a DM hoping to run a wacky Sci-Fi game without having to read a ton of fluff to just get started coming up with their own campaign. There’s just enough here to kick you off and give you the tone of the game. Continue reading “Skum Of The Stars: an RPG Review”→